Horse Race project infographic Project summary, scale metrics, message-category breakdown, and estimated human skill and art-production effort. PROJECT DOSSIER · JULY 2026 HORSE RACE The Horse Race project is a darkly comic multiplayer browser game of simulated racing, crooked betting, card-driven sabotage, and spectacular consequences. Built from 168 human messages in 7 days. No code was human-authored or reviewed; the Dread Wizard Grimm has never written TypeScript. PROJECT SCALE 168 HUMAN MESSAGES 20,205 SOURCE LINES 108 ART ASSETS 141 AUTOMATED TESTS THE 168-MESSAGE BUILD Direction · coordination · production 51 · 30.4% Gameplay systems · content · balance 34 · 20.2% Engineering · multiplayer · debugging 29 · 17.3% Visual art · animation · presentation 28 · 16.7% UI/UX · player flow 26 · 15.5% HUMAN-EQUIVALENT CRAFT CODING PERSPECTIVE Senior multidisciplinary TypeScript engineer ≈ 8 full-time months Full-stack · game systems · realtime networking · deployment ART PRODUCTION Experienced pixel artist and animator ≈ 4 full-time months Pixel art · animation · atlases revisions · delivery Primary-category assignment; system housekeeping excluded. Source lines are nonblank authored code, tests, tools and deployment scripts. Art: 108 production WebP files (46.8 MiB). Estimates assume comparable scope and revisions. This infographic may contain AI slop.